NWeLearn 2019 has ended
Welcome to NWeLearn 2019! We are excited about his annual event. Here is some housekeeping information to navigate the event:
  • The conference is hosted in the Convention Center, a separate building next to the Riverhouse Hotel. You can walk there from the hotel by taking one of the paths that go under MT Washington Drive or drive directly there.
  • The Convention Center has two levels. Meals and main sessions will be held in the lower level and the breakout sessions will be held in the main or 1st floor.
  • Restrooms are in the 1st Floor across from Cascadia B.
  • The Thursday night, Networking & Hors D’oeuvres, will be held right after the last Thursday breakout session in the main entrance space by the fireplace on the 1st floor.
Feel free to ask any questions, post your experiences in the Slack Community site, nwelearn.slack.com, and upload your pictures to the NWeLearn Conference 2019 Google Photos site.
Thursday, October 17 • 10:50am - 11:50am
Play Attention: How Game Design Can Inform Online Learning and Motivation

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Games provide shining examples of building motivation into their virtual environments. This session will demonstrate different ways to incorporate game design elements into online courses as a tool for improving engagement and motivation. Emphasis will be on how small changes in course design can deeply affect student motivation. We will introduce motivational theory and pedagogical research as it applies to education and gaming, as well as presenting standard game elements. Topics will include implementing role-playing, tech-trees, questing, and emergent narratives.

Session Objectives
  • Approach course design with a new perspective.
  • Experience how uninteresting activities can be transformed through world building and other game elements.
  • Conceptualize how robust gaming structures can be woven throughout a course.
  • Access resources that introduce research in motivation and self-determination theory (SDT).
  • Practice transforming your own course activities using gaming elements as inspiration.

avatar for Meghan Naxer

Meghan Naxer

Instructional Design Specialist, Oregon State University Ecampus
Meghan Naxer is an Instructional Design Specialist at Oregon State University's Ecampus. Prior experience includes five years of instructional design and online teaching experience at Kent State University and the University of Oregon. Before joining the Ecampus team, I was an assistant... Read More →
avatar for Chris Lindberg

Chris Lindberg

Instructional Design Specialist, Oregon State University Ecampus
I am an Instructional Design Specialist for Oregon State University Ecampus. Previously, I was the Instructional Design Coordinator for the WSU College of Veterinary Medicine and an Instructional Designer for Clackamas Community College before that. In a previous life, experience... Read More →

Thursday October 17, 2019 10:50am - 11:50am PDT
Cascade F Riverhouse on the Deschutes